VP_ASCA
Project: ASCA 『進化論』Music Video Developer: Sony Music Entertainment (Japan) Inc., SME (on behalf of Sony Music Labels Inc.) Release date: February 27, 2021 Deliverables: Desert environment modeling
Project: ASCA 『進化論』Music Video Developer: Sony Music Entertainment (Japan) Inc., SME (on behalf of Sony Music Labels Inc.) Release date: February 27, 2021 Deliverables: Desert environment modeling
This is the collaboration we did with Black Tower Studios. It’s a fan recreation of the first level of Shadow of the Tomb Raider that we completed on UE4.
Here is our newest work at Nin-Ja Company in collaboration with CafeGroup. (http://cafegroup.net/) We were in charge of the whole cinematic video creation for Blame! The statue will be available for PO soon. Figurama Collectors https://figurama-collectors.com/products/blame-killy-elite-solo-statue?variant=39371025744047
Diablo Souls in Unity. Level Design / Lighting/ Cinematic. Our technical environment artist Marcos Rebollo with Rafael Rodriguez for Art direction created this small graveyard cinematic using some of the assets from the Unity store in honor of two great franchises we admire, Diablo and Dark Souls. The objective was to create a Gothic environment…
Horror mansion Cinematic from Ninja Company Horror Mansion in Unreal Engine 4. Level Design / Lighting/ Cinematic / Character Modeling Produced by Nin-Ja Company Co., Ltd. Tokyo, Japan.
Ancient Forest from Ninja Company Ancient Forest in Unreal Engine 4. Level Design/Lighting/Cinematic Work done by Nin-Ja Company Co., Ltd.
Dragon Knight in Unreal Engine 4 Client: Black Tower Inc. Produced by Black Tower Inc. http://blacktower.jp/games/index.php Level Design / Lighting/ Cinematic / Character Modeling We had the chance to create the character titled Knight Dragon. In collaboration with Villard Eldoramodel Tokyo, Japan.
Sakura Environment Japan from Ninja Company Sakura Environment Japan Unreal Engine 4. Level Design/Lighting/Cinematic Produced by Nin-Ja Company Co., Ltd. Tokyo, Japan.