"I am Rafael Rodriguez Bellot, a seasoned professional with a rich background as a Character Artist and currently serving as a Studio Manager. With a robust track record in AAA games and the CG Industry, I bring a wealth of expertise and experience to the table."
University Interviews
“I am a highly passionate Game and CG content creator with over 11 years of experience in the Animation industry. My journey began with studying abroad in Costa Rica and culminated in graduating with a Bachelor’s degree in Digital Animation from Guadalajara, Mexico. Throughout my career, I have specialized in Character Design, honing my skills and expertise.
Over the years, I’ve had the privilege of contributing to major titles for renowned companies, including Sega and Square Enix. These experiences provided me with the opportunity to work with cutting-edge technologies such as Unreal Engine, allowing me to push the boundaries of real-time content within the CG industry in Japan.
Driven by a vision, I founded my own CG Art Studio in Japan, comprised of a diverse team of international talent. This decision was prompted by the increasing demand for real-time content and the need for highly skilled professionals in Japan.
At our studio, we leverage the latest software technologies and demonstrate a commitment to staying at the forefront of industry trends. We are constantly seeking opportunities for growth and eager to establish mutually beneficial collaborations with studios worldwide.”
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