SERVICES

At Nin-Ja, we create high-quality 3D visuals that bring games and experiences to life.

We design characters, environments, props, and cinematic visuals—optimized for Unreal and Unity. From concept to final asset, our team delivers polished, engine-ready content in any style, from stylized to photoreal.


Crafting real-time visuals that elevate the player experience.
Dynamic FX visuals for in-game  content.
Real-time visuals for live performances and cinematics.
CHARACTER DESIGN
Our team has worked in multiple projects to create realistic and stylized game characters inside Unreal Engine and Unity.
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ENVIRONMENTS
Our studio provides Immersive interconnected levels that are suitable for any type of game and cinematic.
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PROP MODELING
From environments and props to characters, weapons, and vehicles, we cover it all.
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High-quality, engine-ready assets tailored for immersive gameplay and storytelling.

Characters

  • Humans, animals, and creatures

  • Stylized to photoreal

  • Rigging, skinning, and animation

Environments

  • Scene and level layout

  • Hard-surface: architecture (interior/exterior)

  • Organic: landscapes, foliage, skyboxes

Props

  • Low-poly to high-poly assets

  • Cartoon to photoreal styles

  • GPU-optimized for real-time gameplay

Game Design

  • Level and gameplay prototyping

  • Environment interaction setup

  • Engine-ready design documentation

SHADERS UE5
Blend of custom shaders and Unreal Engine nodes.
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MATERIALS SD
Material workflow creation in Unreal Engine and Substance Designer.
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FX
We have created multiple FX for different games using Niagara, Cascade, Houdini and Shuriken.

Dynamic visuals for in-game storytelling and unforgettable live performances.

Cinematics

  • In-engine cinematic layout (Unreal Sequencer)

  • Pre-vis and camera blocking

  • In-game cut-scene integration

  • 360° music-video shots

DJ Visuals

  • Stage & LED-wall loops for live shows

  • Audio-reactive visuals (TouchDesigner, Unreal, Unity)

  • Custom VJ packs and performance assets

  • Real-time graphics optimization for clubs and festivals

Dynamic visuals for in-game storytelling and unforgettable live performances.

Cinematics

  • In-engine cinematic layout (Unreal Sequencer)

  • Pre-vis and camera blocking

  • In-game cut-scene integration

  • 360° music-video shots

DJ Visuals

  • Stage & LED-wall loops for live shows

  • Audio-reactive visuals (TouchDesigner, Unreal, Unity)

  • Custom VJ packs and performance assets

  • Real-time graphics optimization for clubs and festivals

WORK INQUIRY